Patients First

Patients First

Patients First

You don't have to struggle with your mental health alone. Patients First is here for you.

PROJECT TYPE

PROJECT TYPE

Independent

TEAM

TEAM

Myself

MY ROLE

MY ROLE

UX Designer

TOOLS

TOOLS

Figma

DURATION

3 weeks

DATE

May 2024

Challenge

Challenge

Challenge

Patients First is a hypothetical government led initiative that aims to place people and patients at the centre of healthcare. This would be done by more deeply understanding patient needs and experiences, while improving patient outcomes.

The healthcare system in the UK has suffered due to the effects of the COVID-19 Pandemic. Especially in mental health services, the backlog of patients has put an unparalleled strain on the staff.

In addition to staff shortages, it has become increasingly harder for patients to receive care. In particular, patients who have been diagnosed and haven’t been are struggling to receive proper care, as waiting lists are so long.

Results

Results

Results

The solution I created is an app that allows users to input their symptoms to receive an informal diagnosis, and recommendations for how to alleviate their symptoms.

Additionally, the app also allows for users to connect with others who are facing similar issues, in the form of hobbies and activities - to provide a sense of community.

Background

Before starting this project, I had to find out just how bad the current

state is…

I did a lot of background research about attitudes towards mental health issues, mental health treatment, and what treatment is like. I found out a lot of shocking truths, but the ones that stood out to me were:

  • 98% of people agree that mentally ill people experience stigma and discrimination

  • 71% of people would not tell their employer if they had a mental health condition

  • 61% of UK citizens with mental health issues have no access to treatment at all

These findings have highlighted to me that people are suffering, but are also struggling to ask for help, and when they do, they're not being treated.


User Interviews

What about some first-hand experience?

I conducted three user interviews, to gain a deeper understanding of people's experiences and how they alleviate symptoms on their own. I then developed an Affinity map to determine the key themes, as well as pinpoint behaviours, motivations and challenges.

Recruitment criteria:

  • Participants should be living in the UK

  • Having been diagnosed by the NHS or are on the waitlist to be diagnosed

  • Have not received treatment yet or are still waiting for treatment

  • Aged 18+

Key Themes

Overall, people are struggling in silence and feel demotivated by the lack

of resources available.

The affinity mapping process helped me identify 3 key themes:

I decided to focus on the theme: Reliance on Friends and Hobbies, as I felt I could adequately design an intervention that was in the scope of this project compared to the other two themes.

I decided to focus on the theme: Reliance on Friends and Hobbies, as I felt I could adequately design an intervention that was in the scope of this project compared to the other two themes.

I decided to focus on the theme: Reliance on Friends and Hobbies, as I felt I could adequately design an intervention that was in the scope of this project compared to the other two themes.

HMW Question

How might we?

How might we alleviate the stress and uncertainty experienced by patients waiting for mental health treatment, while also providing educational resources to empower them with alternative coping strategies?

Persona

Who is my user(s)?

After reviewing my insights and my HMW question, I decided that I needed two personas - one that represented a diagnosed patient, and one that represented and undiagnosed patient.

Ideation

How do I encourage users to stay motivated to seek help, and provide some

actual relief?

Before ideating, I authored a set of user stories for both of my personas, split them into epics, and then chose two epics to focus on. These were:

  • Education and Personal Improvements

  • Connecting with others

Task Selection

After reviewing the User Stories and Epics, I decided to focus on User 2 (Undiagnosed patient) when creating my task flow. The task I decided to focus on is inputting symptoms, which is reflected in the chosen epic: education & personal improvement.

Secondary Task Flow

I also decided to create a secondary task flow, to show an additional task which relates to the primary task flow but reflects the other chosen epic: connecting to others.

This task flow begins on the Personalised Assessment Screen.

Develop

Nothing happens before sketching!

Well that's actually not true, nothing happens before a UI inspiration board! I looked for inspiration for specific elements and screens that I knew I wanted in my wireframes. These included a home page, a symptoms screen, sliders and cards.

After this, I began with my exploratory sketches. I made multiples for each screen to help me visualise.

Solution Sketches

Finally, I chose the screens that I liked the best - some as they were and some combining elements of all three - to make my solution sketches that I created into wireframes.

Usability Testing

I tested the wireframes on 5 users to receive feedback on how I could improve

the design. Here's what they said…

The participants were given two tasks to do:

  • input their symptoms and then read and browse the educational resources given

  • connect with others and join a running club

User Test Summary

Main Issues

Common feedback I got from the users was about the “+” icon on the navigation bar. This confused users because it was present during their whole task flow and were confused as to why they were seeing it throughout.

Another main issue was the “Educational Resources” page, as although users liked the filter on the page, the way the information was presented was very confusing and difficult to read.

Things that went well

Regardless of the main issues, users really liked the simplicity of the design of the prototype, and found the buttons etc. on the screens easy to navigate.

I think this is why the users were all able to complete the tasks, however there still was some difficulty.

Overall Testing Results

Overall Task Analysis - What went wrong?

Mid Fidelity

Prototype

Taking onboard the feedback I was given…

After my usability tests, I made a design prioritisation matrix to keep track of the changes I needed to make. I then made the revisions to each of my screens to create the final version of my wireframes.

Key Learnings &

Next Steps

This project was fun! but a lot of work.

I’ve really enjoyed creating this app for Patients First, as it was my first time actually doing the design process. I found getting the insights from the user testing really interesting, as you never know what feedback you'll get, and what's clear to you isn't necessarily clear to the user.

I could take this project further in the future and create high fidelity wireframes and develop the visual identity more as this is a solution for a real worldwide problem.

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